XNA 4.0 Game Development by Example: Beginner's Guide by Kurt Jaegers

XNA 4.0 Game Development by Example: Beginner's Guide



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XNA 4.0 Game Development by Example: Beginner's Guide Kurt Jaegers ebook
Format: pdf
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ISBN: 1849690669, 9781849690669
Page: 428


XNA 4.0 Game Development by Example - Beginners Guide (Visual Basic Edition) Kurt Jaegers Published: 2011-12-23 | ISBN: 1849692408 | PDF | 424 pages | 4 MB. A beginners guide to implementing accelerometer input in a Windows Phone 7 game using XNA 4.0. Now, we're going to install the Xbox game programming environment called XNA 4.0. It adopts an engaging style to teach all the game development concepts. Create your own exciting games using Packt's new XNA 4.0 book. Update: This guide is for an earlier Kinect SDK release; Doug has written additional curriculum content which can be accessed here. Windows Phone 7 Game Development: A Beginner's Guide (Accelerometer). This book is a step-by-step tutorial that includes complete source code for all of the games covered. XNA 4 3D Game Development by Example: Beginner's Guide的内容摘要:中文名:XNA 4 3D游戏实例开发入门指南什么是XNA?Book DescriptionThis book is a step-by-step tutorial that includes comp. Infomation for product name : XNA 4.0 Game Development by Example: Beginner's Guide.